@startuml
sprite $monochrome_photos [48x48/16] {
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!define MATERIAL_MONOCHROME_PHOTOS(_alias) ENTITY(rectangle,black,monochrome_photos,_alias,MATERIAL MONOCHROME_PHOTOS)
!define MATERIAL_MONOCHROME_PHOTOS(_alias, _label) ENTITY(rectangle,black,monochrome_photos,_label, _alias,MATERIAL MONOCHROME_PHOTOS)
!define MATERIAL_MONOCHROME_PHOTOS(_alias, _label, _shape) ENTITY(_shape,black,monochrome_photos,_label, _alias,MATERIAL MONOCHROME_PHOTOS)
!define MATERIAL_MONOCHROME_PHOTOS(_alias, _label, _shape, _color) ENTITY(_shape,_color,monochrome_photos,_label, _alias,MATERIAL MONOCHROME_PHOTOS)
skinparam folderBackgroundColor<<MATERIAL MONOCHROME_PHOTOS>> White
@enduml